157 lines
5.4 KiB
HTML
157 lines
5.4 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<!-- Use correct character set. -->
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<meta charset="utf-8" />
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<!-- Tell IE to use the latest, best version. -->
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<meta http-equiv="X-UA-Compatible" content="IE=edge" />
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<!-- Make the application on mobile take up the full browser screen and disable user scaling. -->
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<meta
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name="viewport"
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content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"
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/>
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<title>Learning Cesium!</title>
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<script src="./Build/Cesium/Cesium.js"></script>
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<style>
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@import url(./Build/Cesium/Widgets/widgets.css);
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html,
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body,
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#app,
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#cesiumContainer {
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width: 100%;
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height: 100%;
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margin: 0;
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padding: 0;
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overflow: hidden;
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}
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#btn-box{
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position: absolute;
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top: 80px;
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left:100px;
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}
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</style>
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<!-- 引入样式 -->
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<link rel="stylesheet" href="./js/elementui/index.css" />
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<!-- import Vue before Element -->
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<script src="./js/vue2710.js"></script>
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<!-- import JavaScript -->
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<script src="./js/elementui/index.js"></script>
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</head>
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<body>
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<div id="app">
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<div id="cesiumContainer"></div>
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<div id="btn-box">
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<el-row>
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<el-button @click="changeMaterial(1)">方式一:通过类型创建材质</el-button>
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<el-button @click="changeMaterial(2)">方式二:创建一个默认材质</el-button>
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<el-button @click="changeMaterial(3)">方式三:通过Fabric方式</el-button>
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</el-row>
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</div>
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</div>
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<script>
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Cesium.Ion.defaultAccessToken =
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"eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiI5ZjRjNTZkNC01NDYxLTRhMjQtOGEwZC1kZjA3YzQ5YTJlZDkiLCJpZCI6MjYwODQsInNjb3BlcyI6WyJhc3IiLCJnYyJdLCJpYXQiOjE1ODcxOTMwODN9.prGsSKyAW_9Ow5zHYPhbm3LsQL-ApQw5-5PNJkDaHi8";
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new Vue({
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el: "#app",
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data: {},
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methods: {
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initViewer() {
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var viewer = new Cesium.Viewer("cesiumContainer", {
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geocoder: false, //位置查找
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homeButton: false, //视图返回初始位置
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sceneModePicker: false, //视角选择器
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// baseLayerPicker:false,//底图选择器
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navigationHelpButton: false, //导航帮助按钮
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animation: false, //动画控制器
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// creditContainer:"credit",//版权显示
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timeline: false, //时间线
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fullscreenButton: false, //全屏控件
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vrButton: false,
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infoBox: false,
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selectionIndicator: false,
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});
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window.viewer = viewer;
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viewer.camera.setView({
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destination: Cesium.Cartesian3.fromDegrees(113.331875,23.110038,10000000),
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orientation: {
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heading: Cesium.Math.toRadians(0.0),//使用弧度的形式
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pitch: Cesium.Math.toRadians(-90.0),
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roll: 0.0
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}
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})
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this.addPolygonPrimitive();
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},
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addPolygonPrimitive(){
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this.polygon = viewer.scene.primitives.add(new Cesium.Primitive({
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geometryInstances : new Cesium.GeometryInstance({
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// geometry: polygonWithHole,
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geometry: new Cesium.PolygonGeometry({
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polygonHierarchy : new Cesium.PolygonHierarchy(
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Cesium.Cartesian3.fromDegreesArray([
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112, 20.0,
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115, 21.0,
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117, 30.0,
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115.0, 23.0,
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114.0, 22.0
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])
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)
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}),
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attributes : {
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// 通过attributes属性统一指定线段颜色
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color : Cesium.ColorGeometryInstanceAttribute.fromColor(new Cesium.Color(1.0, 0, 0, 1.0))
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},
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id:"面要素"
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}),
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appearance : new Cesium.MaterialAppearance({
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material : new Cesium.Material({
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fabric : {
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type : 'Color',
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uniforms : {
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color : new Cesium.Color(1.0, 1.0, 0.0, 1.0)
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}
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}
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}),
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faceForward : true
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})
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}));
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},
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changeMaterial(val){
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switch(val){
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case 1:{
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// 方式一:通过类型创建材质
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this.polygon.material = new Cesium.Material.fromType('Color');
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this.polygon.material.uniforms.color = new Cesium.Color(1.0, 0.0, 0.0, 1.0);
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break;
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}
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case 2:{
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// 方式二:创建一个默认材质
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this.polygon.material = new Cesium.Material(new Cesium.Color(1.0, 1.0, 0.0, 1.0))
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break;
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}
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case 3:{
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// 方式三:通过Fabric方式
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this.polygon.material = new Cesium.Material({
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fabric : {
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type : 'Color',
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uniforms : {
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color : new Cesium.Color(1.0, 0.0, 1.0, 1.0)
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}
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}
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});
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}
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}
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}
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},
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mounted() {
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this.initViewer();
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},
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});
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</script>
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</body>
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</html>
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