264 lines
12 KiB
JavaScript
264 lines
12 KiB
JavaScript
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/**
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* Cesium - https://github.com/CesiumGS/cesium
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*
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* Copyright 2011-2020 Cesium Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Columbus View (Pat. Pend.)
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*
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* Portions licensed separately.
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* See https://github.com/CesiumGS/cesium/blob/master/LICENSE.md for full licensing details.
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*/
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define(['./when-c2e8ef35', './Check-c4f3a3fc', './Math-a06249ed', './Cartesian2-a4e73c05', './Transforms-533d1994', './RuntimeError-6122571f', './WebGLConstants-4ae0db90', './ComponentDatatype-762ab5b7', './GeometryAttribute-47fb6f1a', './GeometryAttributes-57608efc', './IndexDatatype-755cb3fd', './GeometryOffsetAttribute-bc682dfe', './CylinderGeometryLibrary-f26e7715'], function (when, Check, _Math, Cartesian2, Transforms, RuntimeError, WebGLConstants, ComponentDatatype, GeometryAttribute, GeometryAttributes, IndexDatatype, GeometryOffsetAttribute, CylinderGeometryLibrary) { 'use strict';
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var radiusScratch = new Cartesian2.Cartesian2();
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/**
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* A description of the outline of a cylinder.
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*
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* @alias CylinderOutlineGeometry
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* @constructor
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*
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* @param {Object} options Object with the following properties:
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* @param {Number} options.length The length of the cylinder.
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* @param {Number} options.topRadius The radius of the top of the cylinder.
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* @param {Number} options.bottomRadius The radius of the bottom of the cylinder.
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* @param {Number} [options.slices=128] The number of edges around the perimeter of the cylinder.
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* @param {Number} [options.numberOfVerticalLines=16] Number of lines to draw between the top and bottom surfaces of the cylinder.
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*
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* @exception {DeveloperError} options.length must be greater than 0.
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* @exception {DeveloperError} options.topRadius must be greater than 0.
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* @exception {DeveloperError} options.bottomRadius must be greater than 0.
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* @exception {DeveloperError} bottomRadius and topRadius cannot both equal 0.
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* @exception {DeveloperError} options.slices must be greater than or equal to 3.
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*
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* @see CylinderOutlineGeometry.createGeometry
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*
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* @example
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* // create cylinder geometry
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* var cylinder = new Cesium.CylinderOutlineGeometry({
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* length: 200000,
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* topRadius: 80000,
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* bottomRadius: 200000,
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* });
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* var geometry = Cesium.CylinderOutlineGeometry.createGeometry(cylinder);
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*/
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function CylinderOutlineGeometry(options) {
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options = when.defaultValue(options, when.defaultValue.EMPTY_OBJECT);
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var length = options.length;
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var topRadius = options.topRadius;
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var bottomRadius = options.bottomRadius;
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var slices = when.defaultValue(options.slices, 128);
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var numberOfVerticalLines = Math.max(when.defaultValue(options.numberOfVerticalLines, 16), 0);
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//>>includeStart('debug', pragmas.debug);
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Check.Check.typeOf.number('options.positions', length);
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Check.Check.typeOf.number('options.topRadius', topRadius);
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Check.Check.typeOf.number('options.bottomRadius', bottomRadius);
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Check.Check.typeOf.number.greaterThanOrEquals('options.slices', slices, 3);
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if (when.defined(options.offsetAttribute) && options.offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.TOP) {
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throw new Check.DeveloperError('GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry.');
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}
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//>>includeEnd('debug');
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this._length = length;
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this._topRadius = topRadius;
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this._bottomRadius = bottomRadius;
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this._slices = slices;
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this._numberOfVerticalLines = numberOfVerticalLines;
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this._offsetAttribute = options.offsetAttribute;
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this._workerName = 'createCylinderOutlineGeometry';
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}
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/**
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* The number of elements used to pack the object into an array.
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* @type {Number}
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*/
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CylinderOutlineGeometry.packedLength = 6;
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/**
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* Stores the provided instance into the provided array.
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*
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* @param {CylinderOutlineGeometry} value The value to pack.
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* @param {Number[]} array The array to pack into.
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* @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
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*
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* @returns {Number[]} The array that was packed into
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*/
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CylinderOutlineGeometry.pack = function(value, array, startingIndex) {
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//>>includeStart('debug', pragmas.debug);
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Check.Check.typeOf.object('value', value);
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Check.Check.defined('array', array);
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//>>includeEnd('debug');
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startingIndex = when.defaultValue(startingIndex, 0);
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array[startingIndex++] = value._length;
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array[startingIndex++] = value._topRadius;
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array[startingIndex++] = value._bottomRadius;
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array[startingIndex++] = value._slices;
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array[startingIndex++] = value._numberOfVerticalLines;
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array[startingIndex] = when.defaultValue(value._offsetAttribute, -1);
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return array;
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};
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var scratchOptions = {
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length : undefined,
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topRadius : undefined,
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bottomRadius : undefined,
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slices : undefined,
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numberOfVerticalLines : undefined,
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offsetAttribute : undefined
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};
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/**
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* Retrieves an instance from a packed array.
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*
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* @param {Number[]} array The packed array.
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* @param {Number} [startingIndex=0] The starting index of the element to be unpacked.
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* @param {CylinderOutlineGeometry} [result] The object into which to store the result.
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* @returns {CylinderOutlineGeometry} The modified result parameter or a new CylinderOutlineGeometry instance if one was not provided.
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*/
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CylinderOutlineGeometry.unpack = function(array, startingIndex, result) {
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//>>includeStart('debug', pragmas.debug);
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Check.Check.defined('array', array);
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//>>includeEnd('debug');
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startingIndex = when.defaultValue(startingIndex, 0);
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var length = array[startingIndex++];
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var topRadius = array[startingIndex++];
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var bottomRadius = array[startingIndex++];
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var slices = array[startingIndex++];
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var numberOfVerticalLines = array[startingIndex++];
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var offsetAttribute = array[startingIndex];
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if (!when.defined(result)) {
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scratchOptions.length = length;
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scratchOptions.topRadius = topRadius;
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scratchOptions.bottomRadius = bottomRadius;
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scratchOptions.slices = slices;
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scratchOptions.numberOfVerticalLines = numberOfVerticalLines;
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scratchOptions.offsetAttribute = offsetAttribute === -1 ? undefined : offsetAttribute;
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return new CylinderOutlineGeometry(scratchOptions);
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}
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result._length = length;
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result._topRadius = topRadius;
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result._bottomRadius = bottomRadius;
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result._slices = slices;
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result._numberOfVerticalLines = numberOfVerticalLines;
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result._offsetAttribute = offsetAttribute === -1 ? undefined : offsetAttribute;
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return result;
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};
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/**
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* Computes the geometric representation of an outline of a cylinder, including its vertices, indices, and a bounding sphere.
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*
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* @param {CylinderOutlineGeometry} cylinderGeometry A description of the cylinder outline.
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* @returns {Geometry|undefined} The computed vertices and indices.
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*/
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CylinderOutlineGeometry.createGeometry = function(cylinderGeometry) {
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var length = cylinderGeometry._length;
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var topRadius = cylinderGeometry._topRadius;
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var bottomRadius = cylinderGeometry._bottomRadius;
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var slices = cylinderGeometry._slices;
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var numberOfVerticalLines = cylinderGeometry._numberOfVerticalLines;
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if ((length <= 0) || (topRadius < 0) || (bottomRadius < 0) || ((topRadius === 0) && (bottomRadius === 0))) {
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return;
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}
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var numVertices = slices * 2;
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var positions = CylinderGeometryLibrary.CylinderGeometryLibrary.computePositions(length, topRadius, bottomRadius, slices, false);
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var numIndices = slices * 2;
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var numSide;
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if (numberOfVerticalLines > 0) {
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var numSideLines = Math.min(numberOfVerticalLines, slices);
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numSide = Math.round(slices / numSideLines);
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numIndices += numSideLines;
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}
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var indices = IndexDatatype.IndexDatatype.createTypedArray(numVertices, numIndices * 2);
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var index = 0;
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var i;
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for (i = 0; i < slices - 1; i++) {
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indices[index++] = i;
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indices[index++] = i + 1;
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indices[index++] = i + slices;
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indices[index++] = i + 1 + slices;
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}
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indices[index++] = slices - 1;
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indices[index++] = 0;
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indices[index++] = slices + slices - 1;
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indices[index++] = slices;
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if (numberOfVerticalLines > 0) {
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for (i = 0; i < slices; i += numSide) {
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indices[index++] = i;
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indices[index++] = i + slices;
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}
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}
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var attributes = new GeometryAttributes.GeometryAttributes();
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attributes.position = new GeometryAttribute.GeometryAttribute({
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componentDatatype : ComponentDatatype.ComponentDatatype.DOUBLE,
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componentsPerAttribute : 3,
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values : positions
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});
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radiusScratch.x = length * 0.5;
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radiusScratch.y = Math.max(bottomRadius, topRadius);
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var boundingSphere = new Transforms.BoundingSphere(Cartesian2.Cartesian3.ZERO, Cartesian2.Cartesian2.magnitude(radiusScratch));
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if (when.defined(cylinderGeometry._offsetAttribute)) {
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length = positions.length;
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var applyOffset = new Uint8Array(length / 3);
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var offsetValue = cylinderGeometry._offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.NONE ? 0 : 1;
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GeometryOffsetAttribute.arrayFill(applyOffset, offsetValue);
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attributes.applyOffset = new GeometryAttribute.GeometryAttribute({
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componentDatatype : ComponentDatatype.ComponentDatatype.UNSIGNED_BYTE,
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componentsPerAttribute : 1,
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values: applyOffset
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});
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}
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return new GeometryAttribute.Geometry({
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attributes : attributes,
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indices : indices,
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primitiveType : GeometryAttribute.PrimitiveType.LINES,
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boundingSphere : boundingSphere,
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offsetAttribute : cylinderGeometry._offsetAttribute
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});
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};
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function createCylinderOutlineGeometry(cylinderGeometry, offset) {
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if (when.defined(offset)) {
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cylinderGeometry = CylinderOutlineGeometry.unpack(cylinderGeometry, offset);
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}
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return CylinderOutlineGeometry.createGeometry(cylinderGeometry);
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}
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return createCylinderOutlineGeometry;
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});
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//# sourceMappingURL=createCylinderOutlineGeometry.js.map
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