learning_cesium/js/utils/dynamicWallMaterialProperty.js

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2024-03-19 18:06:25 +08:00
//动态墙材质
function DynamicWallMaterialProperty(options) {
// 默认参数设置
this._definitionChanged = new Cesium.Event();
this._color = undefined;
this._colorSubscription = undefined;
this.color = options.color;
this.duration = options.duration;
this.trailImage = options.trailImage;
this._time = (new Date()).getTime();
}
Object.defineProperties(DynamicWallMaterialProperty.prototype, {
isConstant: {
get: function() {
return false;
}
},
definitionChanged: {
get: function() {
return this._definitionChanged;
}
},
color: Cesium.createPropertyDescriptor('color')
});
DynamicWallMaterialProperty.prototype.getType = function(time) {
return 'DynamicWall';
};
DynamicWallMaterialProperty.prototype.getValue = function(time, result) {
if (!Cesium.defined(result)) {
result = {};
}
result.color = Cesium.Property.getValueOrClonedDefault(this._color, time, Cesium.Color.WHITE, result.color);
if (this.trailImage) {
result.image = this.trailImage;
} else {
result.image = Cesium.Material.DynamicWallImage
}
if (this.duration) {
result.time = (((new Date()).getTime() - this._time) % this.duration) / this.duration;
}
viewer.scene.requestRender();
return result;
};
DynamicWallMaterialProperty.prototype.equals = function(other) {
return this === other ||
(other instanceof DynamicWallMaterialProperty &&
Cesium.Property.equals(this._color, other._color))
};
Cesium.DynamicWallMaterialProperty = DynamicWallMaterialProperty;
Cesium.Material.DynamicWallType = 'DynamicWall';
Cesium.Material.DynamicWallImage = "../../images/colors1.png";
Cesium.Material.DynamicWallSource = "czm_material czm_getMaterial(czm_materialInput materialInput)\n\
{\n\
czm_material material = czm_getDefaultMaterial(materialInput);\n\
vec2 st = materialInput.st;\n\
vec4 colorImage = texture2D(image, vec2(fract(st.t - time), st.t));\n\
vec4 fragColor;\n\
fragColor.rgb = color.rgb / 1.0;\n\
fragColor = czm_gammaCorrect(fragColor);\n\
material.alpha = colorImage.a * color.a;\n\
material.diffuse = color.rgb;\n\
material.emission = fragColor.rgb;\n\
return material;\n\
}";
Cesium.Material._materialCache.addMaterial(Cesium.Material.DynamicWallType, {
fabric: {
type: Cesium.Material.DynamicWallType,
uniforms: {
color: new Cesium.Color(1.0, 1.0, 1.0, 1),
image: Cesium.Material.DynamicWallImage,
time: 0
},
source: Cesium.Material.DynamicWallSource
},
translucent: function(material) {
return true;
}
});