106 lines
3.6 KiB
JavaScript
106 lines
3.6 KiB
JavaScript
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/**
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* class PolylineTrailLinkMaterialProperty 流动线纹理扩展类
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* 可设置颜色,速度
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*/
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class PolylineTrailLinkMaterialProperty {
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constructor(color, duration) {
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this._definitionChanged = new Cesium.Event();
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this._color = undefined;
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this._colorSubscription = undefined;
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this.color = color;
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this.duration = duration || 3000;
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this._time = (new Date()).getTime();
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this.isTranslucent = function () {
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return true;
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}
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}
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/**
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* 获取类型
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* @private
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*/
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getType() {
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return 'PolylineTrailLink';
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}
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/**
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* 获取属性值,获取结果材质
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* @param {number} time 速度相关的动画时间
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* @param {object} result 返回的材质结果
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* @private
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*/
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getValue(time, result) {
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if (!Cesium.defined(result)) {
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result = {};
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}
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result.color = Cesium.Property.getValueOrClonedDefault(this._color, time, Cesium.Color.WHITE, result
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.color);
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result.image = Cesium.Material.PolylineTrailLinkImage;
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result.time = (((new Date()).getTime() - this._time) % this.duration) / this.duration;
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return result;
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}
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/**
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* 如果为true,则会调用该对象的equal方法来判断
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* @param {object} other
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* @private
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*/
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equals(other) {
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return this === other ||
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(other instanceof PolylineTrailLinkMaterialProperty &&
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Cesium.Property.equals(this._color, other._color))
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}
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}
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const createMaterialImage = function () {
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var c = document.createElement("canvas");
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c.width = 512;
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c.height = 32;
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var ctx = c.getContext("2d");
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var my_gradient = ctx.createLinearGradient(0, 0, c.width, 0);
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my_gradient.addColorStop(0, "rgba(255,0,0, 1)");
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my_gradient.addColorStop(1, "rgba(255,0,0, 0)");
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ctx.fillStyle = my_gradient;
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ctx.fillRect(0, 0, c.width, c.height);
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return c.toDataURL('image/png');
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}
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Object.defineProperties(PolylineTrailLinkMaterialProperty.prototype, {
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isConstant: {
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get: function () {
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return false;
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}
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},
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definitionChanged: {
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get: function () {
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return this._definitionChanged;
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}
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},
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color: Cesium.createPropertyDescriptor('color')
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});
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Cesium.PolylineTrailLinkMaterialProperty = PolylineTrailLinkMaterialProperty;
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Cesium.Material.PolylineTrailLinkType = 'PolylineTrailLink';
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Cesium.Material.PolylineTrailLinkImage = createMaterialImage();
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Cesium.Material.PolylineTrailLinkSource = "czm_material czm_getMaterial(czm_materialInput materialInput)\n\
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{\n\
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czm_material material = czm_getDefaultMaterial(materialInput);\n\
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vec2 st = materialInput.st;\n\
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vec4 colorImage = texture2D(image, vec2(fract(st.s - time), st.t));\n\
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material.alpha = colorImage.a * color.a;\n\
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material.diffuse = (color.rgb);\n\
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return material;\n\
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}";
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Cesium.Material._materialCache.addMaterial(Cesium.Material.PolylineTrailLinkType, {
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fabric: {
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type: Cesium.Material.PolylineTrailLinkType,
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uniforms: {
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color: new Cesium.Color(0.0, 0.0, 1.0, 0),
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image: Cesium.Material.PolylineTrailLinkImage,
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time: 20
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},
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source: Cesium.Material.PolylineTrailLinkSource
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},
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translucent: function (material) {
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return true;
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}
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});
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