project/node_modules/zrender/lib/graphic/shape/Sector.js

37 lines
1.0 KiB
JavaScript

import { __extends } from "tslib";
import Path from '../Path.js';
import * as roundSectorHelper from '../helper/roundSector.js';
var SectorShape = (function () {
function SectorShape() {
this.cx = 0;
this.cy = 0;
this.r0 = 0;
this.r = 0;
this.startAngle = 0;
this.endAngle = Math.PI * 2;
this.clockwise = true;
this.cornerRadius = 0;
}
return SectorShape;
}());
export { SectorShape };
var Sector = (function (_super) {
__extends(Sector, _super);
function Sector(opts) {
return _super.call(this, opts) || this;
}
Sector.prototype.getDefaultShape = function () {
return new SectorShape();
};
Sector.prototype.buildPath = function (ctx, shape) {
roundSectorHelper.buildPath(ctx, shape);
};
Sector.prototype.isZeroArea = function () {
return this.shape.startAngle === this.shape.endAngle
|| this.shape.r === this.shape.r0;
};
return Sector;
}(Path));
Sector.prototype.type = 'sector';
export default Sector;