project/node_modules/zrender/lib/graphic/shape/Rect.js

58 lines
1.6 KiB
JavaScript

import { __extends } from "tslib";
import Path from '../Path.js';
import * as roundRectHelper from '../helper/roundRect.js';
import { subPixelOptimizeRect } from '../helper/subPixelOptimize.js';
var RectShape = (function () {
function RectShape() {
this.x = 0;
this.y = 0;
this.width = 0;
this.height = 0;
}
return RectShape;
}());
export { RectShape };
var subPixelOptimizeOutputShape = {};
var Rect = (function (_super) {
__extends(Rect, _super);
function Rect(opts) {
return _super.call(this, opts) || this;
}
Rect.prototype.getDefaultShape = function () {
return new RectShape();
};
Rect.prototype.buildPath = function (ctx, shape) {
var x;
var y;
var width;
var height;
if (this.subPixelOptimize) {
var optimizedShape = subPixelOptimizeRect(subPixelOptimizeOutputShape, shape, this.style);
x = optimizedShape.x;
y = optimizedShape.y;
width = optimizedShape.width;
height = optimizedShape.height;
optimizedShape.r = shape.r;
shape = optimizedShape;
}
else {
x = shape.x;
y = shape.y;
width = shape.width;
height = shape.height;
}
if (!shape.r) {
ctx.rect(x, y, width, height);
}
else {
roundRectHelper.buildPath(ctx, shape);
}
};
Rect.prototype.isZeroArea = function () {
return !this.shape.width || !this.shape.height;
};
return Rect;
}(Path));
Rect.prototype.type = 'rect';
export default Rect;