project/node_modules/zrender/build/progress.js

66 lines
2.0 KiB
JavaScript

/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
const chalk = require('chalk');
const path = require('path');
module.exports = function progress(options = {}) {
const scope = options.scope || {};
scope.finished = scope.finished || 0;
scope.total = scope.total || 0;
return {
name: 'progress',
buildStart() {
scope.finished = 0;
scope.total = 0;
},
load() {
// TODO More accurate total number
scope.total++;
},
transform(code, id) {
scope.finished++;
const filePath = path.relative(process.cwd(), id).split(path.sep).join('/');
const output = `[${scope.finished}/${scope.total}]: ${chalk.grey(filePath)}`;
if (process.stdout.isTTY) {
process.stdout.clearLine();
process.stdout.cursorTo(0);
process.stdout.write(output);
}
else {
console.log(output);
}
},
buildEnd() {
if (process.stdout.isTTY) {
process.stdout.clearLine();
process.stdout.cursorTo(0);
}
else {
console.log('');
}
}
};
};