704 lines
25 KiB
JavaScript
704 lines
25 KiB
JavaScript
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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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/**
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* AUTO-GENERATED FILE. DO NOT MODIFY.
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*/
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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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import { extend, indexOf, isArrayLike, isObject, keys, isArray, each } from 'zrender/lib/core/util.js';
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import { getECData } from './innerStore.js';
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import { liftColor } from 'zrender/lib/tool/color.js';
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import { queryDataIndex, makeInner } from './model.js';
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import Path from 'zrender/lib/graphic/Path.js';
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import { error } from './log.js';
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// Reserve 0 as default.
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var _highlightNextDigit = 1;
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var _highlightKeyMap = {};
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var getSavedStates = makeInner();
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var getComponentStates = makeInner();
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export var HOVER_STATE_NORMAL = 0;
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export var HOVER_STATE_BLUR = 1;
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export var HOVER_STATE_EMPHASIS = 2;
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export var SPECIAL_STATES = ['emphasis', 'blur', 'select'];
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export var DISPLAY_STATES = ['normal', 'emphasis', 'blur', 'select'];
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export var Z2_EMPHASIS_LIFT = 10;
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export var Z2_SELECT_LIFT = 9;
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export var HIGHLIGHT_ACTION_TYPE = 'highlight';
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export var DOWNPLAY_ACTION_TYPE = 'downplay';
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export var SELECT_ACTION_TYPE = 'select';
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export var UNSELECT_ACTION_TYPE = 'unselect';
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export var TOGGLE_SELECT_ACTION_TYPE = 'toggleSelect';
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function hasFillOrStroke(fillOrStroke) {
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return fillOrStroke != null && fillOrStroke !== 'none';
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}
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function doChangeHoverState(el, stateName, hoverStateEnum) {
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if (el.onHoverStateChange && (el.hoverState || 0) !== hoverStateEnum) {
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el.onHoverStateChange(stateName);
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}
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el.hoverState = hoverStateEnum;
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}
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function singleEnterEmphasis(el) {
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// Only mark the flag.
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// States will be applied in the echarts.ts in next frame.
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doChangeHoverState(el, 'emphasis', HOVER_STATE_EMPHASIS);
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}
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function singleLeaveEmphasis(el) {
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// Only mark the flag.
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// States will be applied in the echarts.ts in next frame.
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if (el.hoverState === HOVER_STATE_EMPHASIS) {
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doChangeHoverState(el, 'normal', HOVER_STATE_NORMAL);
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}
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}
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function singleEnterBlur(el) {
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doChangeHoverState(el, 'blur', HOVER_STATE_BLUR);
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}
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function singleLeaveBlur(el) {
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if (el.hoverState === HOVER_STATE_BLUR) {
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doChangeHoverState(el, 'normal', HOVER_STATE_NORMAL);
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}
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}
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function singleEnterSelect(el) {
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el.selected = true;
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}
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function singleLeaveSelect(el) {
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el.selected = false;
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}
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function updateElementState(el, updater, commonParam) {
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updater(el, commonParam);
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}
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function traverseUpdateState(el, updater, commonParam) {
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updateElementState(el, updater, commonParam);
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el.isGroup && el.traverse(function (child) {
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updateElementState(child, updater, commonParam);
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});
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}
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export function setStatesFlag(el, stateName) {
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switch (stateName) {
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case 'emphasis':
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el.hoverState = HOVER_STATE_EMPHASIS;
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break;
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case 'normal':
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el.hoverState = HOVER_STATE_NORMAL;
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break;
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case 'blur':
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el.hoverState = HOVER_STATE_BLUR;
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break;
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case 'select':
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el.selected = true;
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}
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}
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/**
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* If we reuse elements when rerender.
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* DON'T forget to clearStates before we update the style and shape.
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* Or we may update on the wrong state instead of normal state.
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*/
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export function clearStates(el) {
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if (el.isGroup) {
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el.traverse(function (child) {
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child.clearStates();
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});
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} else {
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el.clearStates();
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}
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}
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function getFromStateStyle(el, props, toStateName, defaultValue) {
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var style = el.style;
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var fromState = {};
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for (var i = 0; i < props.length; i++) {
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var propName = props[i];
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var val = style[propName];
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fromState[propName] = val == null ? defaultValue && defaultValue[propName] : val;
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}
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for (var i = 0; i < el.animators.length; i++) {
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var animator = el.animators[i];
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if (animator.__fromStateTransition
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// Don't consider the animation to emphasis state.
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&& animator.__fromStateTransition.indexOf(toStateName) < 0 && animator.targetName === 'style') {
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animator.saveTo(fromState, props);
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}
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}
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return fromState;
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}
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function createEmphasisDefaultState(el, stateName, targetStates, state) {
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var hasSelect = targetStates && indexOf(targetStates, 'select') >= 0;
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var cloned = false;
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if (el instanceof Path) {
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var store = getSavedStates(el);
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var fromFill = hasSelect ? store.selectFill || store.normalFill : store.normalFill;
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var fromStroke = hasSelect ? store.selectStroke || store.normalStroke : store.normalStroke;
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if (hasFillOrStroke(fromFill) || hasFillOrStroke(fromStroke)) {
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state = state || {};
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var emphasisStyle = state.style || {};
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// inherit case
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if (emphasisStyle.fill === 'inherit') {
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cloned = true;
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state = extend({}, state);
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emphasisStyle = extend({}, emphasisStyle);
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emphasisStyle.fill = fromFill;
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}
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// Apply default color lift
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else if (!hasFillOrStroke(emphasisStyle.fill) && hasFillOrStroke(fromFill)) {
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cloned = true;
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// Not modify the original value.
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state = extend({}, state);
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emphasisStyle = extend({}, emphasisStyle);
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// Already being applied 'emphasis'. DON'T lift color multiple times.
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emphasisStyle.fill = liftColor(fromFill);
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}
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// Not highlight stroke if fill has been highlighted.
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else if (!hasFillOrStroke(emphasisStyle.stroke) && hasFillOrStroke(fromStroke)) {
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if (!cloned) {
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state = extend({}, state);
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emphasisStyle = extend({}, emphasisStyle);
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}
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emphasisStyle.stroke = liftColor(fromStroke);
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}
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state.style = emphasisStyle;
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}
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}
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if (state) {
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// TODO Share with textContent?
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if (state.z2 == null) {
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if (!cloned) {
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state = extend({}, state);
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}
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var z2EmphasisLift = el.z2EmphasisLift;
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state.z2 = el.z2 + (z2EmphasisLift != null ? z2EmphasisLift : Z2_EMPHASIS_LIFT);
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}
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}
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return state;
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}
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function createSelectDefaultState(el, stateName, state) {
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// const hasSelect = indexOf(el.currentStates, stateName) >= 0;
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if (state) {
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// TODO Share with textContent?
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if (state.z2 == null) {
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state = extend({}, state);
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var z2SelectLift = el.z2SelectLift;
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state.z2 = el.z2 + (z2SelectLift != null ? z2SelectLift : Z2_SELECT_LIFT);
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}
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}
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return state;
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}
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function createBlurDefaultState(el, stateName, state) {
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var hasBlur = indexOf(el.currentStates, stateName) >= 0;
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var currentOpacity = el.style.opacity;
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var fromState = !hasBlur ? getFromStateStyle(el, ['opacity'], stateName, {
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opacity: 1
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}) : null;
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state = state || {};
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var blurStyle = state.style || {};
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if (blurStyle.opacity == null) {
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// clone state
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state = extend({}, state);
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blurStyle = extend({
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// Already being applied 'emphasis'. DON'T mul opacity multiple times.
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opacity: hasBlur ? currentOpacity : fromState.opacity * 0.1
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}, blurStyle);
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state.style = blurStyle;
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}
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return state;
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}
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function elementStateProxy(stateName, targetStates) {
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var state = this.states[stateName];
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if (this.style) {
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if (stateName === 'emphasis') {
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return createEmphasisDefaultState(this, stateName, targetStates, state);
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} else if (stateName === 'blur') {
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return createBlurDefaultState(this, stateName, state);
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} else if (stateName === 'select') {
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return createSelectDefaultState(this, stateName, state);
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}
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}
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return state;
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}
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/**
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* Set hover style (namely "emphasis style") of element.
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* @param el Should not be `zrender/graphic/Group`.
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* @param focus 'self' | 'selfInSeries' | 'series'
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*/
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export function setDefaultStateProxy(el) {
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el.stateProxy = elementStateProxy;
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var textContent = el.getTextContent();
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var textGuide = el.getTextGuideLine();
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if (textContent) {
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textContent.stateProxy = elementStateProxy;
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}
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if (textGuide) {
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textGuide.stateProxy = elementStateProxy;
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}
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}
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export function enterEmphasisWhenMouseOver(el, e) {
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!shouldSilent(el, e)
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// "emphasis" event highlight has higher priority than mouse highlight.
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&& !el.__highByOuter && traverseUpdateState(el, singleEnterEmphasis);
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}
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export function leaveEmphasisWhenMouseOut(el, e) {
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!shouldSilent(el, e)
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// "emphasis" event highlight has higher priority than mouse highlight.
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&& !el.__highByOuter && traverseUpdateState(el, singleLeaveEmphasis);
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}
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export function enterEmphasis(el, highlightDigit) {
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el.__highByOuter |= 1 << (highlightDigit || 0);
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traverseUpdateState(el, singleEnterEmphasis);
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}
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export function leaveEmphasis(el, highlightDigit) {
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!(el.__highByOuter &= ~(1 << (highlightDigit || 0))) && traverseUpdateState(el, singleLeaveEmphasis);
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}
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export function enterBlur(el) {
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traverseUpdateState(el, singleEnterBlur);
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}
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export function leaveBlur(el) {
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traverseUpdateState(el, singleLeaveBlur);
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}
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export function enterSelect(el) {
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traverseUpdateState(el, singleEnterSelect);
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}
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export function leaveSelect(el) {
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traverseUpdateState(el, singleLeaveSelect);
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}
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function shouldSilent(el, e) {
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return el.__highDownSilentOnTouch && e.zrByTouch;
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}
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export function allLeaveBlur(api) {
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var model = api.getModel();
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var leaveBlurredSeries = [];
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var allComponentViews = [];
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model.eachComponent(function (componentType, componentModel) {
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var componentStates = getComponentStates(componentModel);
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var isSeries = componentType === 'series';
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var view = isSeries ? api.getViewOfSeriesModel(componentModel) : api.getViewOfComponentModel(componentModel);
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!isSeries && allComponentViews.push(view);
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if (componentStates.isBlured) {
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// Leave blur anyway
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view.group.traverse(function (child) {
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singleLeaveBlur(child);
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});
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isSeries && leaveBlurredSeries.push(componentModel);
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}
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componentStates.isBlured = false;
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});
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each(allComponentViews, function (view) {
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if (view && view.toggleBlurSeries) {
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view.toggleBlurSeries(leaveBlurredSeries, false, model);
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}
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});
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}
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export function blurSeries(targetSeriesIndex, focus, blurScope, api) {
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var ecModel = api.getModel();
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blurScope = blurScope || 'coordinateSystem';
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function leaveBlurOfIndices(data, dataIndices) {
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for (var i = 0; i < dataIndices.length; i++) {
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var itemEl = data.getItemGraphicEl(dataIndices[i]);
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itemEl && leaveBlur(itemEl);
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}
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}
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if (targetSeriesIndex == null) {
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return;
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}
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if (!focus || focus === 'none') {
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return;
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}
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var targetSeriesModel = ecModel.getSeriesByIndex(targetSeriesIndex);
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var targetCoordSys = targetSeriesModel.coordinateSystem;
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if (targetCoordSys && targetCoordSys.master) {
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targetCoordSys = targetCoordSys.master;
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}
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var blurredSeries = [];
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ecModel.eachSeries(function (seriesModel) {
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var sameSeries = targetSeriesModel === seriesModel;
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var coordSys = seriesModel.coordinateSystem;
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if (coordSys && coordSys.master) {
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coordSys = coordSys.master;
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}
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var sameCoordSys = coordSys && targetCoordSys ? coordSys === targetCoordSys : sameSeries; // If there is no coordinate system. use sameSeries instead.
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if (!(
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// Not blur other series if blurScope series
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blurScope === 'series' && !sameSeries
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// Not blur other coordinate system if blurScope is coordinateSystem
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|| blurScope === 'coordinateSystem' && !sameCoordSys
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// Not blur self series if focus is series.
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|| focus === 'series' && sameSeries
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// TODO blurScope: coordinate system
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)) {
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var view = api.getViewOfSeriesModel(seriesModel);
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view.group.traverse(function (child) {
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// For the elements that have been triggered by other components,
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// and are still required to be highlighted,
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// because the current is directly forced to blur the element,
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// it will cause the focus self to be unable to highlight, so skip the blur of this element.
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if (child.__highByOuter && sameSeries && focus === 'self') {
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return;
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}
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singleEnterBlur(child);
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});
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if (isArrayLike(focus)) {
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leaveBlurOfIndices(seriesModel.getData(), focus);
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} else if (isObject(focus)) {
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var dataTypes = keys(focus);
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for (var d = 0; d < dataTypes.length; d++) {
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leaveBlurOfIndices(seriesModel.getData(dataTypes[d]), focus[dataTypes[d]]);
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}
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}
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blurredSeries.push(seriesModel);
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getComponentStates(seriesModel).isBlured = true;
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}
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});
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ecModel.eachComponent(function (componentType, componentModel) {
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if (componentType === 'series') {
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return;
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}
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var view = api.getViewOfComponentModel(componentModel);
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if (view && view.toggleBlurSeries) {
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view.toggleBlurSeries(blurredSeries, true, ecModel);
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}
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});
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}
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export function blurComponent(componentMainType, componentIndex, api) {
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if (componentMainType == null || componentIndex == null) {
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return;
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}
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var componentModel = api.getModel().getComponent(componentMainType, componentIndex);
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if (!componentModel) {
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return;
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}
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getComponentStates(componentModel).isBlured = true;
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var view = api.getViewOfComponentModel(componentModel);
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if (!view || !view.focusBlurEnabled) {
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return;
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}
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view.group.traverse(function (child) {
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singleEnterBlur(child);
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});
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}
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export function blurSeriesFromHighlightPayload(seriesModel, payload, api) {
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var seriesIndex = seriesModel.seriesIndex;
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var data = seriesModel.getData(payload.dataType);
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if (!data) {
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if (process.env.NODE_ENV !== 'production') {
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error("Unknown dataType " + payload.dataType);
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}
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return;
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}
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var dataIndex = queryDataIndex(data, payload);
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// Pick the first one if there is multiple/none exists.
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dataIndex = (isArray(dataIndex) ? dataIndex[0] : dataIndex) || 0;
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var el = data.getItemGraphicEl(dataIndex);
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if (!el) {
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var count = data.count();
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var current = 0;
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// If data on dataIndex is NaN.
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while (!el && current < count) {
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el = data.getItemGraphicEl(current++);
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}
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}
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if (el) {
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var ecData = getECData(el);
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blurSeries(seriesIndex, ecData.focus, ecData.blurScope, api);
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} else {
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// If there is no element put on the data. Try getting it from raw option
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// TODO Should put it on seriesModel?
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var focus_1 = seriesModel.get(['emphasis', 'focus']);
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var blurScope = seriesModel.get(['emphasis', 'blurScope']);
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if (focus_1 != null) {
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blurSeries(seriesIndex, focus_1, blurScope, api);
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}
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}
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}
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export function findComponentHighDownDispatchers(componentMainType, componentIndex, name, api) {
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var ret = {
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focusSelf: false,
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dispatchers: null
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};
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if (componentMainType == null || componentMainType === 'series' || componentIndex == null || name == null) {
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return ret;
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}
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var componentModel = api.getModel().getComponent(componentMainType, componentIndex);
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if (!componentModel) {
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return ret;
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}
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var view = api.getViewOfComponentModel(componentModel);
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if (!view || !view.findHighDownDispatchers) {
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return ret;
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}
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var dispatchers = view.findHighDownDispatchers(name);
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// At presnet, the component (like Geo) only blur inside itself.
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// So we do not use `blurScope` in component.
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var focusSelf;
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for (var i = 0; i < dispatchers.length; i++) {
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if (process.env.NODE_ENV !== 'production' && !isHighDownDispatcher(dispatchers[i])) {
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error('param should be highDownDispatcher');
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}
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if (getECData(dispatchers[i]).focus === 'self') {
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focusSelf = true;
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break;
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}
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}
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return {
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focusSelf: focusSelf,
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dispatchers: dispatchers
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};
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}
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export function handleGlobalMouseOverForHighDown(dispatcher, e, api) {
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if (process.env.NODE_ENV !== 'production' && !isHighDownDispatcher(dispatcher)) {
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error('param should be highDownDispatcher');
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}
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var ecData = getECData(dispatcher);
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var _a = findComponentHighDownDispatchers(ecData.componentMainType, ecData.componentIndex, ecData.componentHighDownName, api),
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dispatchers = _a.dispatchers,
|
|
focusSelf = _a.focusSelf;
|
|
// If `findHighDownDispatchers` is supported on the component,
|
|
// highlight/downplay elements with the same name.
|
|
if (dispatchers) {
|
|
if (focusSelf) {
|
|
blurComponent(ecData.componentMainType, ecData.componentIndex, api);
|
|
}
|
|
each(dispatchers, function (dispatcher) {
|
|
return enterEmphasisWhenMouseOver(dispatcher, e);
|
|
});
|
|
} else {
|
|
// Try blur all in the related series. Then emphasis the hoverred.
|
|
// TODO. progressive mode.
|
|
blurSeries(ecData.seriesIndex, ecData.focus, ecData.blurScope, api);
|
|
if (ecData.focus === 'self') {
|
|
blurComponent(ecData.componentMainType, ecData.componentIndex, api);
|
|
}
|
|
// Other than series, component that not support `findHighDownDispatcher` will
|
|
// also use it. But in this case, highlight/downplay are only supported in
|
|
// mouse hover but not in dispatchAction.
|
|
enterEmphasisWhenMouseOver(dispatcher, e);
|
|
}
|
|
}
|
|
export function handleGlobalMouseOutForHighDown(dispatcher, e, api) {
|
|
if (process.env.NODE_ENV !== 'production' && !isHighDownDispatcher(dispatcher)) {
|
|
error('param should be highDownDispatcher');
|
|
}
|
|
allLeaveBlur(api);
|
|
var ecData = getECData(dispatcher);
|
|
var dispatchers = findComponentHighDownDispatchers(ecData.componentMainType, ecData.componentIndex, ecData.componentHighDownName, api).dispatchers;
|
|
if (dispatchers) {
|
|
each(dispatchers, function (dispatcher) {
|
|
return leaveEmphasisWhenMouseOut(dispatcher, e);
|
|
});
|
|
} else {
|
|
leaveEmphasisWhenMouseOut(dispatcher, e);
|
|
}
|
|
}
|
|
export function toggleSelectionFromPayload(seriesModel, payload, api) {
|
|
if (!isSelectChangePayload(payload)) {
|
|
return;
|
|
}
|
|
var dataType = payload.dataType;
|
|
var data = seriesModel.getData(dataType);
|
|
var dataIndex = queryDataIndex(data, payload);
|
|
if (!isArray(dataIndex)) {
|
|
dataIndex = [dataIndex];
|
|
}
|
|
seriesModel[payload.type === TOGGLE_SELECT_ACTION_TYPE ? 'toggleSelect' : payload.type === SELECT_ACTION_TYPE ? 'select' : 'unselect'](dataIndex, dataType);
|
|
}
|
|
export function updateSeriesElementSelection(seriesModel) {
|
|
var allData = seriesModel.getAllData();
|
|
each(allData, function (_a) {
|
|
var data = _a.data,
|
|
type = _a.type;
|
|
data.eachItemGraphicEl(function (el, idx) {
|
|
seriesModel.isSelected(idx, type) ? enterSelect(el) : leaveSelect(el);
|
|
});
|
|
});
|
|
}
|
|
export function getAllSelectedIndices(ecModel) {
|
|
var ret = [];
|
|
ecModel.eachSeries(function (seriesModel) {
|
|
var allData = seriesModel.getAllData();
|
|
each(allData, function (_a) {
|
|
var data = _a.data,
|
|
type = _a.type;
|
|
var dataIndices = seriesModel.getSelectedDataIndices();
|
|
if (dataIndices.length > 0) {
|
|
var item = {
|
|
dataIndex: dataIndices,
|
|
seriesIndex: seriesModel.seriesIndex
|
|
};
|
|
if (type != null) {
|
|
item.dataType = type;
|
|
}
|
|
ret.push(item);
|
|
}
|
|
});
|
|
});
|
|
return ret;
|
|
}
|
|
/**
|
|
* Enable the function that mouseover will trigger the emphasis state.
|
|
*
|
|
* NOTE:
|
|
* This function should be used on the element with dataIndex, seriesIndex.
|
|
*
|
|
*/
|
|
export function enableHoverEmphasis(el, focus, blurScope) {
|
|
setAsHighDownDispatcher(el, true);
|
|
traverseUpdateState(el, setDefaultStateProxy);
|
|
enableHoverFocus(el, focus, blurScope);
|
|
}
|
|
export function disableHoverEmphasis(el) {
|
|
setAsHighDownDispatcher(el, false);
|
|
}
|
|
export function toggleHoverEmphasis(el, focus, blurScope, isDisabled) {
|
|
isDisabled ? disableHoverEmphasis(el) : enableHoverEmphasis(el, focus, blurScope);
|
|
}
|
|
export function enableHoverFocus(el, focus, blurScope) {
|
|
var ecData = getECData(el);
|
|
if (focus != null) {
|
|
// TODO dataIndex may be set after this function. This check is not useful.
|
|
// if (ecData.dataIndex == null) {
|
|
// if (__DEV__) {
|
|
// console.warn('focus can only been set on element with dataIndex');
|
|
// }
|
|
// }
|
|
// else {
|
|
ecData.focus = focus;
|
|
ecData.blurScope = blurScope;
|
|
// }
|
|
} else if (ecData.focus) {
|
|
ecData.focus = null;
|
|
}
|
|
}
|
|
var OTHER_STATES = ['emphasis', 'blur', 'select'];
|
|
var defaultStyleGetterMap = {
|
|
itemStyle: 'getItemStyle',
|
|
lineStyle: 'getLineStyle',
|
|
areaStyle: 'getAreaStyle'
|
|
};
|
|
/**
|
|
* Set emphasis/blur/selected states of element.
|
|
*/
|
|
export function setStatesStylesFromModel(el, itemModel, styleType,
|
|
// default itemStyle
|
|
getter) {
|
|
styleType = styleType || 'itemStyle';
|
|
for (var i = 0; i < OTHER_STATES.length; i++) {
|
|
var stateName = OTHER_STATES[i];
|
|
var model = itemModel.getModel([stateName, styleType]);
|
|
var state = el.ensureState(stateName);
|
|
// Let it throw error if getterType is not found.
|
|
state.style = getter ? getter(model) : model[defaultStyleGetterMap[styleType]]();
|
|
}
|
|
}
|
|
/**
|
|
*
|
|
* Set element as highlight / downplay dispatcher.
|
|
* It will be checked when element received mouseover event or from highlight action.
|
|
* It's in change of all highlight/downplay behavior of it's children.
|
|
*
|
|
* @param el
|
|
* @param el.highDownSilentOnTouch
|
|
* In touch device, mouseover event will be trigger on touchstart event
|
|
* (see module:zrender/dom/HandlerProxy). By this mechanism, we can
|
|
* conveniently use hoverStyle when tap on touch screen without additional
|
|
* code for compatibility.
|
|
* But if the chart/component has select feature, which usually also use
|
|
* hoverStyle, there might be conflict between 'select-highlight' and
|
|
* 'hover-highlight' especially when roam is enabled (see geo for example).
|
|
* In this case, `highDownSilentOnTouch` should be used to disable
|
|
* hover-highlight on touch device.
|
|
* @param asDispatcher If `false`, do not set as "highDownDispatcher".
|
|
*/
|
|
export function setAsHighDownDispatcher(el, asDispatcher) {
|
|
var disable = asDispatcher === false;
|
|
var extendedEl = el;
|
|
// Make `highDownSilentOnTouch` and `onStateChange` only work after
|
|
// `setAsHighDownDispatcher` called. Avoid it is modified by user unexpectedly.
|
|
if (el.highDownSilentOnTouch) {
|
|
extendedEl.__highDownSilentOnTouch = el.highDownSilentOnTouch;
|
|
}
|
|
// Simple optimize, since this method might be
|
|
// called for each elements of a group in some cases.
|
|
if (!disable || extendedEl.__highDownDispatcher) {
|
|
// Emphasis, normal can be triggered manually by API or other components like hover link.
|
|
// el[method]('emphasis', onElementEmphasisEvent)[method]('normal', onElementNormalEvent);
|
|
// Also keep previous record.
|
|
extendedEl.__highByOuter = extendedEl.__highByOuter || 0;
|
|
extendedEl.__highDownDispatcher = !disable;
|
|
}
|
|
}
|
|
export function isHighDownDispatcher(el) {
|
|
return !!(el && el.__highDownDispatcher);
|
|
}
|
|
/**
|
|
* Enable component highlight/downplay features:
|
|
* + hover link (within the same name)
|
|
* + focus blur in component
|
|
*/
|
|
export function enableComponentHighDownFeatures(el, componentModel, componentHighDownName) {
|
|
var ecData = getECData(el);
|
|
ecData.componentMainType = componentModel.mainType;
|
|
ecData.componentIndex = componentModel.componentIndex;
|
|
ecData.componentHighDownName = componentHighDownName;
|
|
}
|
|
/**
|
|
* Support highlight/downplay record on each elements.
|
|
* For the case: hover highlight/downplay (legend, visualMap, ...) and
|
|
* user triggered highlight/downplay should not conflict.
|
|
* Only all of the highlightDigit cleared, return to normal.
|
|
* @param {string} highlightKey
|
|
* @return {number} highlightDigit
|
|
*/
|
|
export function getHighlightDigit(highlightKey) {
|
|
var highlightDigit = _highlightKeyMap[highlightKey];
|
|
if (highlightDigit == null && _highlightNextDigit <= 32) {
|
|
highlightDigit = _highlightKeyMap[highlightKey] = _highlightNextDigit++;
|
|
}
|
|
return highlightDigit;
|
|
}
|
|
export function isSelectChangePayload(payload) {
|
|
var payloadType = payload.type;
|
|
return payloadType === SELECT_ACTION_TYPE || payloadType === UNSELECT_ACTION_TYPE || payloadType === TOGGLE_SELECT_ACTION_TYPE;
|
|
}
|
|
export function isHighDownPayload(payload) {
|
|
var payloadType = payload.type;
|
|
return payloadType === HIGHLIGHT_ACTION_TYPE || payloadType === DOWNPLAY_ACTION_TYPE;
|
|
}
|
|
export function savePathStates(el) {
|
|
var store = getSavedStates(el);
|
|
store.normalFill = el.style.fill;
|
|
store.normalStroke = el.style.stroke;
|
|
var selectState = el.states.select || {};
|
|
store.selectFill = selectState.style && selectState.style.fill || null;
|
|
store.selectStroke = selectState.style && selectState.style.stroke || null;
|
|
} |