project/node_modules/echarts/lib/chart/tree/layoutHelper.js

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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
/**
* AUTO-GENERATED FILE. DO NOT MODIFY.
*/
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
/*
* A third-party license is embedded for some of the code in this file:
* The tree layoutHelper implementation was originally copied from
* "d3.js"(https://github.com/d3/d3-hierarchy) with
* some modifications made for this project.
* (see more details in the comment of the specific method below.)
* The use of the source code of this file is also subject to the terms
* and consitions of the licence of "d3.js" (BSD-3Clause, see
* </licenses/LICENSE-d3>).
*/
/**
* @file The layout algorithm of node-link tree diagrams. Here we using Reingold-Tilford algorithm to drawing
* the tree.
*/
import * as layout from '../../util/layout.js';
/**
* Initialize all computational message for following algorithm.
*/
export function init(inRoot) {
var root = inRoot;
root.hierNode = {
defaultAncestor: null,
ancestor: root,
prelim: 0,
modifier: 0,
change: 0,
shift: 0,
i: 0,
thread: null
};
var nodes = [root];
var node;
var children;
while (node = nodes.pop()) {
// jshint ignore:line
children = node.children;
if (node.isExpand && children.length) {
var n = children.length;
for (var i = n - 1; i >= 0; i--) {
var child = children[i];
child.hierNode = {
defaultAncestor: null,
ancestor: child,
prelim: 0,
modifier: 0,
change: 0,
shift: 0,
i: i,
thread: null
};
nodes.push(child);
}
}
}
}
/**
* The implementation of this function was originally copied from "d3.js"
* <https://github.com/d3/d3-hierarchy/blob/4c1f038f2725d6eae2e49b61d01456400694bac4/src/tree.js>
* with some modifications made for this program.
* See the license statement at the head of this file.
*
* Computes a preliminary x coordinate for node. Before that, this function is
* applied recursively to the children of node, as well as the function
* apportion(). After spacing out the children by calling executeShifts(), the
* node is placed to the midpoint of its outermost children.
*/
export function firstWalk(node, separation) {
var children = node.isExpand ? node.children : [];
var siblings = node.parentNode.children;
var subtreeW = node.hierNode.i ? siblings[node.hierNode.i - 1] : null;
if (children.length) {
executeShifts(node);
var midPoint = (children[0].hierNode.prelim + children[children.length - 1].hierNode.prelim) / 2;
if (subtreeW) {
node.hierNode.prelim = subtreeW.hierNode.prelim + separation(node, subtreeW);
node.hierNode.modifier = node.hierNode.prelim - midPoint;
} else {
node.hierNode.prelim = midPoint;
}
} else if (subtreeW) {
node.hierNode.prelim = subtreeW.hierNode.prelim + separation(node, subtreeW);
}
node.parentNode.hierNode.defaultAncestor = apportion(node, subtreeW, node.parentNode.hierNode.defaultAncestor || siblings[0], separation);
}
/**
* The implementation of this function was originally copied from "d3.js"
* <https://github.com/d3/d3-hierarchy/blob/4c1f038f2725d6eae2e49b61d01456400694bac4/src/tree.js>
* with some modifications made for this program.
* See the license statement at the head of this file.
*
* Computes all real x-coordinates by summing up the modifiers recursively.
*/
export function secondWalk(node) {
var nodeX = node.hierNode.prelim + node.parentNode.hierNode.modifier;
node.setLayout({
x: nodeX
}, true);
node.hierNode.modifier += node.parentNode.hierNode.modifier;
}
export function separation(cb) {
return arguments.length ? cb : defaultSeparation;
}
/**
* Transform the common coordinate to radial coordinate.
*/
export function radialCoordinate(rad, r) {
rad -= Math.PI / 2;
return {
x: r * Math.cos(rad),
y: r * Math.sin(rad)
};
}
/**
* Get the layout position of the whole view.
*/
export function getViewRect(seriesModel, api) {
return layout.getLayoutRect(seriesModel.getBoxLayoutParams(), {
width: api.getWidth(),
height: api.getHeight()
});
}
/**
* All other shifts, applied to the smaller subtrees between w- and w+, are
* performed by this function.
*
* The implementation of this function was originally copied from "d3.js"
* <https://github.com/d3/d3-hierarchy/blob/4c1f038f2725d6eae2e49b61d01456400694bac4/src/tree.js>
* with some modifications made for this program.
* See the license statement at the head of this file.
*/
function executeShifts(node) {
var children = node.children;
var n = children.length;
var shift = 0;
var change = 0;
while (--n >= 0) {
var child = children[n];
child.hierNode.prelim += shift;
child.hierNode.modifier += shift;
change += child.hierNode.change;
shift += child.hierNode.shift + change;
}
}
/**
* The implementation of this function was originally copied from "d3.js"
* <https://github.com/d3/d3-hierarchy/blob/4c1f038f2725d6eae2e49b61d01456400694bac4/src/tree.js>
* with some modifications made for this program.
* See the license statement at the head of this file.
*
* The core of the algorithm. Here, a new subtree is combined with the
* previous subtrees. Threads are used to traverse the inside and outside
* contours of the left and right subtree up to the highest common level.
* Whenever two nodes of the inside contours conflict, we compute the left
* one of the greatest uncommon ancestors using the function nextAncestor()
* and call moveSubtree() to shift the subtree and prepare the shifts of
* smaller subtrees. Finally, we add a new thread (if necessary).
*/
function apportion(subtreeV, subtreeW, ancestor, separation) {
if (subtreeW) {
var nodeOutRight = subtreeV;
var nodeInRight = subtreeV;
var nodeOutLeft = nodeInRight.parentNode.children[0];
var nodeInLeft = subtreeW;
var sumOutRight = nodeOutRight.hierNode.modifier;
var sumInRight = nodeInRight.hierNode.modifier;
var sumOutLeft = nodeOutLeft.hierNode.modifier;
var sumInLeft = nodeInLeft.hierNode.modifier;
while (nodeInLeft = nextRight(nodeInLeft), nodeInRight = nextLeft(nodeInRight), nodeInLeft && nodeInRight) {
nodeOutRight = nextRight(nodeOutRight);
nodeOutLeft = nextLeft(nodeOutLeft);
nodeOutRight.hierNode.ancestor = subtreeV;
var shift = nodeInLeft.hierNode.prelim + sumInLeft - nodeInRight.hierNode.prelim - sumInRight + separation(nodeInLeft, nodeInRight);
if (shift > 0) {
moveSubtree(nextAncestor(nodeInLeft, subtreeV, ancestor), subtreeV, shift);
sumInRight += shift;
sumOutRight += shift;
}
sumInLeft += nodeInLeft.hierNode.modifier;
sumInRight += nodeInRight.hierNode.modifier;
sumOutRight += nodeOutRight.hierNode.modifier;
sumOutLeft += nodeOutLeft.hierNode.modifier;
}
if (nodeInLeft && !nextRight(nodeOutRight)) {
nodeOutRight.hierNode.thread = nodeInLeft;
nodeOutRight.hierNode.modifier += sumInLeft - sumOutRight;
}
if (nodeInRight && !nextLeft(nodeOutLeft)) {
nodeOutLeft.hierNode.thread = nodeInRight;
nodeOutLeft.hierNode.modifier += sumInRight - sumOutLeft;
ancestor = subtreeV;
}
}
return ancestor;
}
/**
* This function is used to traverse the right contour of a subtree.
* It returns the rightmost child of node or the thread of node. The function
* returns null if and only if node is on the highest depth of its subtree.
*/
function nextRight(node) {
var children = node.children;
return children.length && node.isExpand ? children[children.length - 1] : node.hierNode.thread;
}
/**
* This function is used to traverse the left contour of a subtree (or a subforest).
* It returns the leftmost child of node or the thread of node. The function
* returns null if and only if node is on the highest depth of its subtree.
*/
function nextLeft(node) {
var children = node.children;
return children.length && node.isExpand ? children[0] : node.hierNode.thread;
}
/**
* If nodeInLefts ancestor is a sibling of node, returns nodeInLefts ancestor.
* Otherwise, returns the specified ancestor.
*/
function nextAncestor(nodeInLeft, node, ancestor) {
return nodeInLeft.hierNode.ancestor.parentNode === node.parentNode ? nodeInLeft.hierNode.ancestor : ancestor;
}
/**
* The implementation of this function was originally copied from "d3.js"
* <https://github.com/d3/d3-hierarchy/blob/4c1f038f2725d6eae2e49b61d01456400694bac4/src/tree.js>
* with some modifications made for this program.
* See the license statement at the head of this file.
*
* Shifts the current subtree rooted at wr.
* This is done by increasing prelim(w+) and modifier(w+) by shift.
*/
function moveSubtree(wl, wr, shift) {
var change = shift / (wr.hierNode.i - wl.hierNode.i);
wr.hierNode.change -= change;
wr.hierNode.shift += shift;
wr.hierNode.modifier += shift;
wr.hierNode.prelim += shift;
wl.hierNode.change += change;
}
/**
* The implementation of this function was originally copied from "d3.js"
* <https://github.com/d3/d3-hierarchy/blob/4c1f038f2725d6eae2e49b61d01456400694bac4/src/tree.js>
* with some modifications made for this program.
* See the license statement at the head of this file.
*/
function defaultSeparation(node1, node2) {
return node1.parentNode === node2.parentNode ? 1 : 2;
}