project/node_modules/echarts/lib/chart/helper/EffectPolyline.js

134 lines
4.2 KiB
JavaScript

/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
/**
* AUTO-GENERATED FILE. DO NOT MODIFY.
*/
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
import { __extends } from "tslib";
import Polyline from './Polyline.js';
import EffectLine from './EffectLine.js';
import * as vec2 from 'zrender/lib/core/vector.js';
var EffectPolyline = /** @class */function (_super) {
__extends(EffectPolyline, _super);
function EffectPolyline() {
var _this = _super !== null && _super.apply(this, arguments) || this;
_this._lastFrame = 0;
_this._lastFramePercent = 0;
return _this;
}
// Override
EffectPolyline.prototype.createLine = function (lineData, idx, seriesScope) {
return new Polyline(lineData, idx, seriesScope);
};
;
// Override
EffectPolyline.prototype._updateAnimationPoints = function (symbol, points) {
this._points = points;
var accLenArr = [0];
var len = 0;
for (var i = 1; i < points.length; i++) {
var p1 = points[i - 1];
var p2 = points[i];
len += vec2.dist(p1, p2);
accLenArr.push(len);
}
if (len === 0) {
this._length = 0;
return;
}
for (var i = 0; i < accLenArr.length; i++) {
accLenArr[i] /= len;
}
this._offsets = accLenArr;
this._length = len;
};
;
// Override
EffectPolyline.prototype._getLineLength = function () {
return this._length;
};
;
// Override
EffectPolyline.prototype._updateSymbolPosition = function (symbol) {
var t = symbol.__t < 1 ? symbol.__t : 2 - symbol.__t;
var points = this._points;
var offsets = this._offsets;
var len = points.length;
if (!offsets) {
// Has length 0
return;
}
var lastFrame = this._lastFrame;
var frame;
if (t < this._lastFramePercent) {
// Start from the next frame
// PENDING start from lastFrame ?
var start = Math.min(lastFrame + 1, len - 1);
for (frame = start; frame >= 0; frame--) {
if (offsets[frame] <= t) {
break;
}
}
// PENDING really need to do this ?
frame = Math.min(frame, len - 2);
} else {
for (frame = lastFrame; frame < len; frame++) {
if (offsets[frame] > t) {
break;
}
}
frame = Math.min(frame - 1, len - 2);
}
var p = (t - offsets[frame]) / (offsets[frame + 1] - offsets[frame]);
var p0 = points[frame];
var p1 = points[frame + 1];
symbol.x = p0[0] * (1 - p) + p * p1[0];
symbol.y = p0[1] * (1 - p) + p * p1[1];
var tx = symbol.__t < 1 ? p1[0] - p0[0] : p0[0] - p1[0];
var ty = symbol.__t < 1 ? p1[1] - p0[1] : p0[1] - p1[1];
symbol.rotation = -Math.atan2(ty, tx) - Math.PI / 2;
this._lastFrame = frame;
this._lastFramePercent = t;
symbol.ignore = false;
};
;
return EffectPolyline;
}(EffectLine);
export default EffectPolyline;