export function create() { return [1, 0, 0, 1, 0, 0]; } export function identity(out) { out[0] = 1; out[1] = 0; out[2] = 0; out[3] = 1; out[4] = 0; out[5] = 0; return out; } export function copy(out, m) { out[0] = m[0]; out[1] = m[1]; out[2] = m[2]; out[3] = m[3]; out[4] = m[4]; out[5] = m[5]; return out; } export function mul(out, m1, m2) { var out0 = m1[0] * m2[0] + m1[2] * m2[1]; var out1 = m1[1] * m2[0] + m1[3] * m2[1]; var out2 = m1[0] * m2[2] + m1[2] * m2[3]; var out3 = m1[1] * m2[2] + m1[3] * m2[3]; var out4 = m1[0] * m2[4] + m1[2] * m2[5] + m1[4]; var out5 = m1[1] * m2[4] + m1[3] * m2[5] + m1[5]; out[0] = out0; out[1] = out1; out[2] = out2; out[3] = out3; out[4] = out4; out[5] = out5; return out; } export function translate(out, a, v) { out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[3]; out[4] = a[4] + v[0]; out[5] = a[5] + v[1]; return out; } export function rotate(out, a, rad, pivot) { if (pivot === void 0) { pivot = [0, 0]; } var aa = a[0]; var ac = a[2]; var atx = a[4]; var ab = a[1]; var ad = a[3]; var aty = a[5]; var st = Math.sin(rad); var ct = Math.cos(rad); out[0] = aa * ct + ab * st; out[1] = -aa * st + ab * ct; out[2] = ac * ct + ad * st; out[3] = -ac * st + ct * ad; out[4] = ct * (atx - pivot[0]) + st * (aty - pivot[1]) + pivot[0]; out[5] = ct * (aty - pivot[1]) - st * (atx - pivot[0]) + pivot[1]; return out; } export function scale(out, a, v) { var vx = v[0]; var vy = v[1]; out[0] = a[0] * vx; out[1] = a[1] * vy; out[2] = a[2] * vx; out[3] = a[3] * vy; out[4] = a[4] * vx; out[5] = a[5] * vy; return out; } export function invert(out, a) { var aa = a[0]; var ac = a[2]; var atx = a[4]; var ab = a[1]; var ad = a[3]; var aty = a[5]; var det = aa * ad - ab * ac; if (!det) { return null; } det = 1.0 / det; out[0] = ad * det; out[1] = -ab * det; out[2] = -ac * det; out[3] = aa * det; out[4] = (ac * aty - ad * atx) * det; out[5] = (ab * atx - aa * aty) * det; return out; } export function clone(a) { var b = create(); copy(b, a); return b; }