/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ /** * AUTO-GENERATED FILE. DO NOT MODIFY. */ /* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ import { __extends } from "tslib"; import LineDraw from '../helper/LineDraw.js'; import EffectLine from '../helper/EffectLine.js'; import Line from '../helper/Line.js'; import Polyline from '../helper/Polyline.js'; import EffectPolyline from '../helper/EffectPolyline.js'; import LargeLineDraw from '../helper/LargeLineDraw.js'; import linesLayout from './linesLayout.js'; import { createClipPath } from '../helper/createClipPathFromCoordSys.js'; import ChartView from '../../view/Chart.js'; var LinesView = /** @class */function (_super) { __extends(LinesView, _super); function LinesView() { var _this = _super !== null && _super.apply(this, arguments) || this; _this.type = LinesView.type; return _this; } LinesView.prototype.render = function (seriesModel, ecModel, api) { var data = seriesModel.getData(); var lineDraw = this._updateLineDraw(data, seriesModel); var zlevel = seriesModel.get('zlevel'); var trailLength = seriesModel.get(['effect', 'trailLength']); var zr = api.getZr(); // Avoid the drag cause ghost shadow // FIXME Better way ? // SVG doesn't support var isSvg = zr.painter.getType() === 'svg'; if (!isSvg) { zr.painter.getLayer(zlevel).clear(true); } // Config layer with motion blur if (this._lastZlevel != null && !isSvg) { zr.configLayer(this._lastZlevel, { motionBlur: false }); } if (this._showEffect(seriesModel) && trailLength > 0) { if (!isSvg) { zr.configLayer(zlevel, { motionBlur: true, lastFrameAlpha: Math.max(Math.min(trailLength / 10 + 0.9, 1), 0) }); } else if (process.env.NODE_ENV !== 'production') { console.warn('SVG render mode doesn\'t support lines with trail effect'); } } lineDraw.updateData(data); var clipPath = seriesModel.get('clip', true) && createClipPath(seriesModel.coordinateSystem, false, seriesModel); if (clipPath) { this.group.setClipPath(clipPath); } else { this.group.removeClipPath(); } this._lastZlevel = zlevel; this._finished = true; }; LinesView.prototype.incrementalPrepareRender = function (seriesModel, ecModel, api) { var data = seriesModel.getData(); var lineDraw = this._updateLineDraw(data, seriesModel); lineDraw.incrementalPrepareUpdate(data); this._clearLayer(api); this._finished = false; }; LinesView.prototype.incrementalRender = function (taskParams, seriesModel, ecModel) { this._lineDraw.incrementalUpdate(taskParams, seriesModel.getData()); this._finished = taskParams.end === seriesModel.getData().count(); }; LinesView.prototype.eachRendered = function (cb) { this._lineDraw && this._lineDraw.eachRendered(cb); }; LinesView.prototype.updateTransform = function (seriesModel, ecModel, api) { var data = seriesModel.getData(); var pipelineContext = seriesModel.pipelineContext; if (!this._finished || pipelineContext.large || pipelineContext.progressiveRender) { // TODO Don't have to do update in large mode. Only do it when there are millions of data. return { update: true }; } else { // TODO Use same logic with ScatterView. // Manually update layout var res = linesLayout.reset(seriesModel, ecModel, api); if (res.progress) { res.progress({ start: 0, end: data.count(), count: data.count() }, data); } // Not in large mode this._lineDraw.updateLayout(); this._clearLayer(api); } }; LinesView.prototype._updateLineDraw = function (data, seriesModel) { var lineDraw = this._lineDraw; var hasEffect = this._showEffect(seriesModel); var isPolyline = !!seriesModel.get('polyline'); var pipelineContext = seriesModel.pipelineContext; var isLargeDraw = pipelineContext.large; if (process.env.NODE_ENV !== 'production') { if (hasEffect && isLargeDraw) { console.warn('Large lines not support effect'); } } if (!lineDraw || hasEffect !== this._hasEffet || isPolyline !== this._isPolyline || isLargeDraw !== this._isLargeDraw) { if (lineDraw) { lineDraw.remove(); } lineDraw = this._lineDraw = isLargeDraw ? new LargeLineDraw() : new LineDraw(isPolyline ? hasEffect ? EffectPolyline : Polyline : hasEffect ? EffectLine : Line); this._hasEffet = hasEffect; this._isPolyline = isPolyline; this._isLargeDraw = isLargeDraw; } this.group.add(lineDraw.group); return lineDraw; }; LinesView.prototype._showEffect = function (seriesModel) { return !!seriesModel.get(['effect', 'show']); }; LinesView.prototype._clearLayer = function (api) { // Not use motion when dragging or zooming var zr = api.getZr(); var isSvg = zr.painter.getType() === 'svg'; if (!isSvg && this._lastZlevel != null) { zr.painter.getLayer(this._lastZlevel).clear(true); } }; LinesView.prototype.remove = function (ecModel, api) { this._lineDraw && this._lineDraw.remove(); this._lineDraw = null; // Clear motion when lineDraw is removed this._clearLayer(api); }; LinesView.prototype.dispose = function (ecModel, api) { this.remove(ecModel, api); }; LinesView.type = 'lines'; return LinesView; }(ChartView); export default LinesView;