/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ /** * AUTO-GENERATED FILE. DO NOT MODIFY. */ /* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ import { __extends } from "tslib"; import Path from 'zrender/lib/graphic/Path.js'; var PointerShape = /** @class */function () { function PointerShape() { this.angle = 0; this.width = 10; this.r = 10; this.x = 0; this.y = 0; } return PointerShape; }(); var PointerPath = /** @class */function (_super) { __extends(PointerPath, _super); function PointerPath(opts) { var _this = _super.call(this, opts) || this; _this.type = 'pointer'; return _this; } PointerPath.prototype.getDefaultShape = function () { return new PointerShape(); }; PointerPath.prototype.buildPath = function (ctx, shape) { var mathCos = Math.cos; var mathSin = Math.sin; var r = shape.r; var width = shape.width; var angle = shape.angle; var x = shape.x - mathCos(angle) * width * (width >= r / 3 ? 1 : 2); var y = shape.y - mathSin(angle) * width * (width >= r / 3 ? 1 : 2); angle = shape.angle - Math.PI / 2; ctx.moveTo(x, y); ctx.lineTo(shape.x + mathCos(angle) * width, shape.y + mathSin(angle) * width); ctx.lineTo(shape.x + mathCos(shape.angle) * r, shape.y + mathSin(shape.angle) * r); ctx.lineTo(shape.x - mathCos(angle) * width, shape.y - mathSin(angle) * width); ctx.lineTo(x, y); }; return PointerPath; }(Path); export default PointerPath;