project/node_modules/zrender/lib/core/BoundingRect.d.ts

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2024-07-14 15:48:34 +08:00
import * as matrix from './matrix';
import { PointLike } from './Point';
declare class BoundingRect {
x: number;
y: number;
width: number;
height: number;
constructor(x: number, y: number, width: number, height: number);
union(other: BoundingRect): void;
applyTransform(m: matrix.MatrixArray): void;
calculateTransform(b: RectLike): matrix.MatrixArray;
intersect(b: RectLike, mtv?: PointLike): boolean;
contain(x: number, y: number): boolean;
clone(): BoundingRect;
copy(other: RectLike): void;
plain(): RectLike;
isFinite(): boolean;
isZero(): boolean;
static create(rect: RectLike): BoundingRect;
static copy(target: RectLike, source: RectLike): void;
static applyTransform(target: RectLike, source: RectLike, m: matrix.MatrixArray): void;
}
export declare type RectLike = {
x: number;
y: number;
width: number;
height: number;
};
export default BoundingRect;