410 lines
16 KiB
JavaScript
410 lines
16 KiB
JavaScript
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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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/**
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* AUTO-GENERATED FILE. DO NOT MODIFY.
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*/
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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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/**
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* Parallel Coordinates
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* <https://en.wikipedia.org/wiki/Parallel_coordinates>
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*/
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import * as zrUtil from 'zrender/lib/core/util.js';
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import * as matrix from 'zrender/lib/core/matrix.js';
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import * as layoutUtil from '../../util/layout.js';
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import * as axisHelper from '../../coord/axisHelper.js';
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import ParallelAxis from './ParallelAxis.js';
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import * as graphic from '../../util/graphic.js';
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import * as numberUtil from '../../util/number.js';
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import sliderMove from '../../component/helper/sliderMove.js';
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var each = zrUtil.each;
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var mathMin = Math.min;
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var mathMax = Math.max;
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var mathFloor = Math.floor;
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var mathCeil = Math.ceil;
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var round = numberUtil.round;
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var PI = Math.PI;
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var Parallel = /** @class */function () {
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function Parallel(parallelModel, ecModel, api) {
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this.type = 'parallel';
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/**
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* key: dimension
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*/
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this._axesMap = zrUtil.createHashMap();
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/**
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* key: dimension
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* value: {position: [], rotation, }
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*/
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this._axesLayout = {};
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this.dimensions = parallelModel.dimensions;
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this._model = parallelModel;
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this._init(parallelModel, ecModel, api);
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}
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Parallel.prototype._init = function (parallelModel, ecModel, api) {
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var dimensions = parallelModel.dimensions;
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var parallelAxisIndex = parallelModel.parallelAxisIndex;
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each(dimensions, function (dim, idx) {
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var axisIndex = parallelAxisIndex[idx];
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var axisModel = ecModel.getComponent('parallelAxis', axisIndex);
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var axis = this._axesMap.set(dim, new ParallelAxis(dim, axisHelper.createScaleByModel(axisModel), [0, 0], axisModel.get('type'), axisIndex));
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var isCategory = axis.type === 'category';
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axis.onBand = isCategory && axisModel.get('boundaryGap');
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axis.inverse = axisModel.get('inverse');
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// Injection
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axisModel.axis = axis;
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axis.model = axisModel;
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axis.coordinateSystem = axisModel.coordinateSystem = this;
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}, this);
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};
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/**
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* Update axis scale after data processed
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*/
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Parallel.prototype.update = function (ecModel, api) {
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this._updateAxesFromSeries(this._model, ecModel);
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};
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Parallel.prototype.containPoint = function (point) {
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var layoutInfo = this._makeLayoutInfo();
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var axisBase = layoutInfo.axisBase;
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var layoutBase = layoutInfo.layoutBase;
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var pixelDimIndex = layoutInfo.pixelDimIndex;
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var pAxis = point[1 - pixelDimIndex];
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var pLayout = point[pixelDimIndex];
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return pAxis >= axisBase && pAxis <= axisBase + layoutInfo.axisLength && pLayout >= layoutBase && pLayout <= layoutBase + layoutInfo.layoutLength;
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};
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Parallel.prototype.getModel = function () {
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return this._model;
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};
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/**
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* Update properties from series
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*/
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Parallel.prototype._updateAxesFromSeries = function (parallelModel, ecModel) {
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ecModel.eachSeries(function (seriesModel) {
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if (!parallelModel.contains(seriesModel, ecModel)) {
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return;
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}
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var data = seriesModel.getData();
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each(this.dimensions, function (dim) {
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var axis = this._axesMap.get(dim);
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axis.scale.unionExtentFromData(data, data.mapDimension(dim));
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axisHelper.niceScaleExtent(axis.scale, axis.model);
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}, this);
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}, this);
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};
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/**
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* Resize the parallel coordinate system.
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*/
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Parallel.prototype.resize = function (parallelModel, api) {
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this._rect = layoutUtil.getLayoutRect(parallelModel.getBoxLayoutParams(), {
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width: api.getWidth(),
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height: api.getHeight()
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});
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this._layoutAxes();
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};
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Parallel.prototype.getRect = function () {
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return this._rect;
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};
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Parallel.prototype._makeLayoutInfo = function () {
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var parallelModel = this._model;
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var rect = this._rect;
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var xy = ['x', 'y'];
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var wh = ['width', 'height'];
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var layout = parallelModel.get('layout');
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var pixelDimIndex = layout === 'horizontal' ? 0 : 1;
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var layoutLength = rect[wh[pixelDimIndex]];
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var layoutExtent = [0, layoutLength];
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var axisCount = this.dimensions.length;
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var axisExpandWidth = restrict(parallelModel.get('axisExpandWidth'), layoutExtent);
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var axisExpandCount = restrict(parallelModel.get('axisExpandCount') || 0, [0, axisCount]);
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var axisExpandable = parallelModel.get('axisExpandable') && axisCount > 3 && axisCount > axisExpandCount && axisExpandCount > 1 && axisExpandWidth > 0 && layoutLength > 0;
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// `axisExpandWindow` is According to the coordinates of [0, axisExpandLength],
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// for sake of consider the case that axisCollapseWidth is 0 (when screen is narrow),
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// where collapsed axes should be overlapped.
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var axisExpandWindow = parallelModel.get('axisExpandWindow');
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var winSize;
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if (!axisExpandWindow) {
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winSize = restrict(axisExpandWidth * (axisExpandCount - 1), layoutExtent);
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var axisExpandCenter = parallelModel.get('axisExpandCenter') || mathFloor(axisCount / 2);
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axisExpandWindow = [axisExpandWidth * axisExpandCenter - winSize / 2];
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axisExpandWindow[1] = axisExpandWindow[0] + winSize;
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} else {
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winSize = restrict(axisExpandWindow[1] - axisExpandWindow[0], layoutExtent);
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axisExpandWindow[1] = axisExpandWindow[0] + winSize;
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}
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var axisCollapseWidth = (layoutLength - winSize) / (axisCount - axisExpandCount);
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// Avoid axisCollapseWidth is too small.
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axisCollapseWidth < 3 && (axisCollapseWidth = 0);
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// Find the first and last indices > ewin[0] and < ewin[1].
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var winInnerIndices = [mathFloor(round(axisExpandWindow[0] / axisExpandWidth, 1)) + 1, mathCeil(round(axisExpandWindow[1] / axisExpandWidth, 1)) - 1];
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// Pos in ec coordinates.
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var axisExpandWindow0Pos = axisCollapseWidth / axisExpandWidth * axisExpandWindow[0];
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return {
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layout: layout,
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pixelDimIndex: pixelDimIndex,
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layoutBase: rect[xy[pixelDimIndex]],
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layoutLength: layoutLength,
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axisBase: rect[xy[1 - pixelDimIndex]],
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axisLength: rect[wh[1 - pixelDimIndex]],
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axisExpandable: axisExpandable,
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axisExpandWidth: axisExpandWidth,
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axisCollapseWidth: axisCollapseWidth,
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axisExpandWindow: axisExpandWindow,
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axisCount: axisCount,
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winInnerIndices: winInnerIndices,
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axisExpandWindow0Pos: axisExpandWindow0Pos
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};
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};
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Parallel.prototype._layoutAxes = function () {
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var rect = this._rect;
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var axes = this._axesMap;
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var dimensions = this.dimensions;
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var layoutInfo = this._makeLayoutInfo();
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var layout = layoutInfo.layout;
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axes.each(function (axis) {
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var axisExtent = [0, layoutInfo.axisLength];
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var idx = axis.inverse ? 1 : 0;
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axis.setExtent(axisExtent[idx], axisExtent[1 - idx]);
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});
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each(dimensions, function (dim, idx) {
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var posInfo = (layoutInfo.axisExpandable ? layoutAxisWithExpand : layoutAxisWithoutExpand)(idx, layoutInfo);
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var positionTable = {
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horizontal: {
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x: posInfo.position,
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y: layoutInfo.axisLength
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},
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vertical: {
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x: 0,
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y: posInfo.position
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}
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};
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var rotationTable = {
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horizontal: PI / 2,
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vertical: 0
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};
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var position = [positionTable[layout].x + rect.x, positionTable[layout].y + rect.y];
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var rotation = rotationTable[layout];
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var transform = matrix.create();
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matrix.rotate(transform, transform, rotation);
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matrix.translate(transform, transform, position);
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// TODO
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// tick layout info
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// TODO
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// update dimensions info based on axis order.
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this._axesLayout[dim] = {
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position: position,
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rotation: rotation,
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transform: transform,
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axisNameAvailableWidth: posInfo.axisNameAvailableWidth,
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axisLabelShow: posInfo.axisLabelShow,
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nameTruncateMaxWidth: posInfo.nameTruncateMaxWidth,
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tickDirection: 1,
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labelDirection: 1
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};
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}, this);
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};
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/**
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* Get axis by dim.
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*/
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Parallel.prototype.getAxis = function (dim) {
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return this._axesMap.get(dim);
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};
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/**
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* Convert a dim value of a single item of series data to Point.
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*/
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Parallel.prototype.dataToPoint = function (value, dim) {
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return this.axisCoordToPoint(this._axesMap.get(dim).dataToCoord(value), dim);
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};
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/**
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* Travel data for one time, get activeState of each data item.
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* @param start the start dataIndex that travel from.
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* @param end the next dataIndex of the last dataIndex will be travel.
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*/
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Parallel.prototype.eachActiveState = function (data, callback, start, end) {
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start == null && (start = 0);
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end == null && (end = data.count());
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var axesMap = this._axesMap;
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var dimensions = this.dimensions;
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var dataDimensions = [];
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var axisModels = [];
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zrUtil.each(dimensions, function (axisDim) {
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dataDimensions.push(data.mapDimension(axisDim));
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axisModels.push(axesMap.get(axisDim).model);
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});
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var hasActiveSet = this.hasAxisBrushed();
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for (var dataIndex = start; dataIndex < end; dataIndex++) {
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var activeState = void 0;
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if (!hasActiveSet) {
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activeState = 'normal';
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} else {
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activeState = 'active';
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var values = data.getValues(dataDimensions, dataIndex);
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for (var j = 0, lenj = dimensions.length; j < lenj; j++) {
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var state = axisModels[j].getActiveState(values[j]);
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if (state === 'inactive') {
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activeState = 'inactive';
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break;
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}
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}
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}
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callback(activeState, dataIndex);
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}
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};
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/**
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* Whether has any activeSet.
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*/
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Parallel.prototype.hasAxisBrushed = function () {
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var dimensions = this.dimensions;
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var axesMap = this._axesMap;
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var hasActiveSet = false;
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for (var j = 0, lenj = dimensions.length; j < lenj; j++) {
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if (axesMap.get(dimensions[j]).model.getActiveState() !== 'normal') {
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hasActiveSet = true;
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}
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}
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return hasActiveSet;
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};
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/**
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* Convert coords of each axis to Point.
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* Return point. For example: [10, 20]
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*/
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Parallel.prototype.axisCoordToPoint = function (coord, dim) {
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var axisLayout = this._axesLayout[dim];
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return graphic.applyTransform([coord, 0], axisLayout.transform);
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};
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/**
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* Get axis layout.
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*/
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Parallel.prototype.getAxisLayout = function (dim) {
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return zrUtil.clone(this._axesLayout[dim]);
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};
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/**
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* @return {Object} {axisExpandWindow, delta, behavior: 'jump' | 'slide' | 'none'}.
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*/
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Parallel.prototype.getSlidedAxisExpandWindow = function (point) {
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var layoutInfo = this._makeLayoutInfo();
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var pixelDimIndex = layoutInfo.pixelDimIndex;
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var axisExpandWindow = layoutInfo.axisExpandWindow.slice();
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var winSize = axisExpandWindow[1] - axisExpandWindow[0];
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var extent = [0, layoutInfo.axisExpandWidth * (layoutInfo.axisCount - 1)];
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// Out of the area of coordinate system.
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if (!this.containPoint(point)) {
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return {
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behavior: 'none',
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axisExpandWindow: axisExpandWindow
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};
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}
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// Convert the point from global to expand coordinates.
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var pointCoord = point[pixelDimIndex] - layoutInfo.layoutBase - layoutInfo.axisExpandWindow0Pos;
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// For dragging operation convenience, the window should not be
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// slided when mouse is the center area of the window.
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var delta;
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var behavior = 'slide';
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var axisCollapseWidth = layoutInfo.axisCollapseWidth;
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var triggerArea = this._model.get('axisExpandSlideTriggerArea');
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// But consider touch device, jump is necessary.
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var useJump = triggerArea[0] != null;
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if (axisCollapseWidth) {
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if (useJump && axisCollapseWidth && pointCoord < winSize * triggerArea[0]) {
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behavior = 'jump';
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delta = pointCoord - winSize * triggerArea[2];
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} else if (useJump && axisCollapseWidth && pointCoord > winSize * (1 - triggerArea[0])) {
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behavior = 'jump';
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delta = pointCoord - winSize * (1 - triggerArea[2]);
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} else {
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(delta = pointCoord - winSize * triggerArea[1]) >= 0 && (delta = pointCoord - winSize * (1 - triggerArea[1])) <= 0 && (delta = 0);
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}
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delta *= layoutInfo.axisExpandWidth / axisCollapseWidth;
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delta ? sliderMove(delta, axisExpandWindow, extent, 'all')
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// Avoid nonsense triger on mousemove.
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: behavior = 'none';
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}
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// When screen is too narrow, make it visible and slidable, although it is hard to interact.
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else {
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var winSize2 = axisExpandWindow[1] - axisExpandWindow[0];
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var pos = extent[1] * pointCoord / winSize2;
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axisExpandWindow = [mathMax(0, pos - winSize2 / 2)];
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axisExpandWindow[1] = mathMin(extent[1], axisExpandWindow[0] + winSize2);
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axisExpandWindow[0] = axisExpandWindow[1] - winSize2;
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}
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return {
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axisExpandWindow: axisExpandWindow,
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behavior: behavior
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};
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};
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return Parallel;
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}();
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function restrict(len, extent) {
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return mathMin(mathMax(len, extent[0]), extent[1]);
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}
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function layoutAxisWithoutExpand(axisIndex, layoutInfo) {
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var step = layoutInfo.layoutLength / (layoutInfo.axisCount - 1);
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return {
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position: step * axisIndex,
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axisNameAvailableWidth: step,
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axisLabelShow: true
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};
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}
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function layoutAxisWithExpand(axisIndex, layoutInfo) {
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var layoutLength = layoutInfo.layoutLength;
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var axisExpandWidth = layoutInfo.axisExpandWidth;
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var axisCount = layoutInfo.axisCount;
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var axisCollapseWidth = layoutInfo.axisCollapseWidth;
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var winInnerIndices = layoutInfo.winInnerIndices;
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var position;
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var axisNameAvailableWidth = axisCollapseWidth;
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var axisLabelShow = false;
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var nameTruncateMaxWidth;
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if (axisIndex < winInnerIndices[0]) {
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position = axisIndex * axisCollapseWidth;
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nameTruncateMaxWidth = axisCollapseWidth;
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} else if (axisIndex <= winInnerIndices[1]) {
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position = layoutInfo.axisExpandWindow0Pos + axisIndex * axisExpandWidth - layoutInfo.axisExpandWindow[0];
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axisNameAvailableWidth = axisExpandWidth;
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axisLabelShow = true;
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} else {
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position = layoutLength - (axisCount - 1 - axisIndex) * axisCollapseWidth;
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nameTruncateMaxWidth = axisCollapseWidth;
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|
}
|
||
|
return {
|
||
|
position: position,
|
||
|
axisNameAvailableWidth: axisNameAvailableWidth,
|
||
|
axisLabelShow: axisLabelShow,
|
||
|
nameTruncateMaxWidth: nameTruncateMaxWidth
|
||
|
};
|
||
|
}
|
||
|
export default Parallel;
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